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Old 08-06-05, 04:01 PM   #10
Deamon
Commodore
 
Join Date: Apr 2002
Location: Germany
Posts: 642
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I leave it to others to play their games, so I am speaking for myself when I say I couldn't possibly find such fun in playing it this way.

If you want full realism, you have to copy EVERYTHING. "Full realism" is no difficulty-setting, it's the real life. It's s'posed to be a game.
If you find fun in doing it such a hard way (which you must, or else you probably wouldn't be doing it), I wish ya good luck. Myself, I'm too much of a landlubber.
Of course everyone seek something different from a game/sim. Some people just want to relax after a long day of hard work, to immerse away from the unconfortable reality for a while. Other people seek the tactical challange. And other want to learn as mutch as possible and try as mutch as possible via a game. For some the game is a simulator to try out all the things they read in books. I always look for the edjucational aspects in a game. Sutch a game is a great mean to learn alot about the subject. So i'm always unsadisfied about most of the games because they are not complicated and hard core enough for me

I want to deal with every neat and bolt. I'm sutch a freaken out u-boat nut that i want to know everything little ditail about it. I want to have the full operational and tactical challange and not least than that, that's how i would define the turm "full realism". I want an u-boat where every switch and crank work. I want an u-boat that behaves very close to the real thing. I want to do navigation on my own, i want to end up with a sky covered for weeks and not knowing where to hell i am. I don't want GPS maps or head up displays in a WWII sim. I want to have orders to send status reports regularly, i want to receive tactical reports when something important is going on that might concern me. I want to be embeded in fleet operations. But i guess it's hopeless for me to wait till a commercial developer team will come up with a sim like i want it to be, so i started my own little project.

Is there anyone else here who shares my taste ?

Quote:
Edit: Hmm... :hmm: One fun thing to try out would be to have one or two players. To send saves from one computer to another, perhaps for sleeping and such.
This is a damn good idea. I must consider it for my feature list

Deamon
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