I believe the main reason why some ships will go down with 1 torp and others with 2 or more is what they are carrying. The internal cargo will be either freight, ammunition or fuel and you will not have a clue as to what it may be. Also the external cargo also plays a factor into the equation.
For those of you playing normal and are within 1000m of a ship that you are locked on ( with a good solution ) you will also see where the prime locations of the sweet spots are on that ship ie: fuel bunker, magazine, engine room, etc. using the recognition manual after you have id the ship.
You can than click on that part of the ship in the manual and thats where the torp will go assuming you have done everything else correctly such as opening the torp doors prior to firing.
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