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Old 12-11-09, 07:39 AM   #18
flag4
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Join Date: May 2007
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Quote:
Originally Posted by Captain Birdseye View Post
Hi guys,

Is it me, or do merchants seem to have too many "hitpoints"?

In the war it was well documented for ships to go down with a single torpedo, yet some in SHIII can withstand three!

Is it just the way i'm firing?
no, Captain Birdseye it's not just the way you are firing. it is also well documented how lonnnnng it took for ships to sink.
A few things to remember:

Read the GWX manual, it contains alot of historical data - not just game play.

Also, read the history books. there are many works on the u-boat war. for instance, i have just read a super little book called Attack and Sink by Bernard Edwards about Convoy SC42. it contains descriptions of boat sinking times - some jaw-dropping like Sailor Steve has described 'in seconds.'

also, many u-boat captains never scored a hit, never got out of Biscay, never fired a torpedo. my own experience is that i hit a medium merchant and and it snapped in half - gone, in that few seconds. i hit another merchant and sat around all night till daybreak waiting... i gave up in the end and left. it had just settled up to the rails, i had no torps left in my TypeII.
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