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Old 12-10-09, 04:28 AM   #7
sergbuto
Pacific Aces Dev Team
 
Join Date: Sep 2002
Location: Sweden
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Quote:
Originally Posted by Stealth Hunter View Post
I must agree, especially after watching the new PT Boats KotS trailer. If you watch the ships, you can see crewmen running around on deck under fire (otherwise, just walking around), going into deckhouses, etc. Then, when a ship sinks, they jump off into the water and swim around. It looks amazing. Of course, Akella always was great at doing these things. It made them well known and respected when it came to naval games (like Sea Dogs and Pirates of the Caribbean). I mean, this is Ubisoft. They've got a lot more to work with than Akella in terms of manpower (and funds), this is the fifth Silent Hunter game, it's the next generation.
The crew in PT Boats KotS also gets killed by the enemy fire (there are animations of that in the game) and the spot of the killed crew will be taken by other sailors. The crew comes on the deck through the hatches to man their spots so that teleportation (when the crew appears suddenly from nowhere) is mimimized. When a gunner pulls the gun trigger, his face expression changes, exactly as in real life. When the ammo clip is over, the crew reloads the gun (there animations for that as well).

When I modded some ships to appear as a player on their deck/bridge, some crew members were turning their heads towards me and looked at me. This is a generic feature which was programmed for the crew despite those ships were meant to be playable only in the third person view.

And the implementation of all these animations is quite efficient.
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