Quote:
Originally Posted by FAdmiral
In reality, there could possibly be an infinate number of variations for
cause & effect. But in gaming, it would be a nightmare to try & program
even 10% of them into a true simulation....
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Many of the aspects are rather easy to programm. But some other aspects could be a nightmare indeed but approximations can be used instead. But still a hard part will remain that is to hard to code.
Deamon