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1. The Tsushima(Korea Strait as labled in SH stock) is mined in stock BUT there are so few mines that you just have to have bad luck to run into one.Mods like TMO have fairly dense minefields in areas such as all entrances to Sea of Japan and pose a pretty high risk of hitting one if you try to navigate it submerged.
2. There is a working FM sonar mod out there, forgot who created.Ducimus tweaked it to work with TMO.When I enter the Sea of Japan, I usually use the historical route that most US subs went, through the La Perouse Strait.At high speed, you can make it through during the night.Avoiding patrols can be tough at times but possible.
3.As torplexed said, never a USS Starfish(awful name for a sub) but looked like a Balao class, there were plenty left back then.
4.Even if ships in game went through minefields, wouldnt hurt them.I've never seen mines set shallow enough to both those on surface.Although, I have been fooling around with files myself, creating mines that will harm you on surface.I think prob with that though is time compression...may hit one and never know what happened.
I agree, cool movie. Check out Run Silent, Run Deep, Torpedo Run(my favorite, although some reality issues)
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