Quote:
Originally Posted by Hitman
Yeah, part of the problem is that ships start mission at zero speed and accelerate, and this tends to screw the results. 
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yes Hitman,thats why the ship must be set to start its 'trip' far away from us !
but ,again, i remember when i was creating the TMT mod that for some reason and only for SOME ships was not doing EXACTLY the setted speed (always for these measurments the wind was set to 0).probably has to do with its settings at their .sims (engine power...etc)...i really don't know