Moin,
the only file I can imagine to hold the data youŽre looking for is the CH.dat / CH2.dat. It contains the StateMachineController entries needed to animate the CE and to trigger messages to be blurted out by him. As the list of states and associated actions is really looooooooooooooooooong, IŽd suggest to give it a try in the hex editor.
Regards,
DD
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