Exactly, and that is why mods are written to support a single version of SH3, whether it's GWX, NTGM, WAC etc etc.
A modder may have to create many different versions of his mod in order to support the supermods and if you use the wrong version it'll sometimes cause CTDs, or more often cause conflicts in the background that will effect gameplay but may not be fatal.
What are you trying to enable?
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