
Interesting test results and thanks for sharing them.
I think given software limitations we have to accept clean cut offs and randomisation. I have observed the fading
tonals and sometimes an exciting experience where you get a fleeting mirage like glimpse of long distance
tonals swithching on and off with SSP performance.
If the long range hearing bug cant be fixed in a patch perhaps the game balance could be restored by
increasing the subs baffle areas ! And/or stopping the feature where torps explode on CMs !! :hmm: