I think it is correct. The ability to lock a ship depends on the efectiveness of the crew's visual sensor. If the crew can see and follow the ship, you can lock on it. To achieve a realistic behaviour and get a reasonable compromise (Since the sensors dod not work based on what you see in teh screen, but on average parameters), the tendency is to undertune them, to prevent the crew from seeing ships in impossible situations, where you also neither can see them.
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One day I will return to sea ...
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