Excellent work. I wanted to adapt my WWI mod to SH3 as well as SH4, but the lack of duds was one of the main reasons stopping this. Glad it's been solved.
Forgive my ignorance, but can you get torpedoes with several different depth keeping errors during one patrol? For instance, Torpedo #1 is 2m too deep, Torpedo #2 is 3m too deep, and so on? Or is a single value calculated at start-up for each instance of depth-keeping failure, and applied uniformly until you restart the game?
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