Your other questions have been answered already, but I can help with number five.
I have sucessfully controlled the radar manually, although there is hardly any reason to. The problem is that while you can rotate the wheel and watch for changes, the results seem to be quite difficult to interpret and very spotty.
While stationary I was able to point directly at a known bearing for a ship moving at slow to medium speed and had the radar respond with a hit only if the range setting was correct (and it isn't labeled, so who knows what each setting means?) and then the object would appear and disappear at random. The distance was reported rather vaguely on the gauge, but without knowing what units and relationship the numbers on the gauge have with the distance setting, they all seem to be a bit pointless, no?
Besides, you can't really know you've fired accurately manually over a distance greater than your vision on a repeated basis. If you can't see it, how will you know if the shells even hit?
If you have map contact updates turned on and are in radar range, you crew will pick up the ship and put it on your map. You can then take careful bearing and distance measurements (cheat warning!) and fire at that spot quite successfully I suppose. If is is just fog, weather, or lack of light that prevents you seeing your target the flash of a shell doing it's thing against their ship ought to be feedback enough.
Just my pocket change.
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