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They MUST be between cloud sphere and sky sphere. Otherwise, moon and sun won't be occluded by clouds, and what is more, transparencies won't work correctly, showing those objects as square polygons.
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I just found that out the hard way. I wondered what that black square was behind the moon. The moon is in front of the clouds!

I did not notice it on a black night sky.
Thanks for the information, Manuel. I need to update that little variation for clear underwater fog.
It does not make the moon bigger? It looks smaller, changing the 'radius' seems to make it bigger. I guess if it is further away, it looks smaller.
I seen how Aliantd made a small version of the moon, maybe I can back engineer that technique to get the moon size back to the game's original size.
I will update that file then people can reload it without the moon change (until I get a new one).
Manuel, what tool did you use to change the size of the 3D model data in the scene.dat file and Sky? It looks all compressed to me.