very cool indeed.
I noticed that these systems first started hitting the market several years ago when the first "ship simulator" was released.
though from the standpoint of functionality
in a tug boat simulator - EPIC!
in a multifaceted world war 2 u-boat simulator... these particular devices would be completely useless.
one would need a device with many many many switches and buttons - all programable - yet compact enough to sit on your desktop.
but like i said before - i want to be the commander... not the helmsman.
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