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Old 11-20-09, 02:07 PM   #13
Webster
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i think the problem is the AI that is running so much stuff everywhere overwhelms the game engine and its my personal belief that the specs are for what it takes to make the game start up and run but they never measured what it takes when you have a screen full of AI activity going on all at once.

i tell people look at the specs and double the ram and video specs and thats what i see as what you need to run sh4 comfortably on high settings.

i dont think the cpu is ever a really big concern because they always tailor it to the average size cpu in systems when the game is made so we all meet that spec

ubi isnt alone in underestimating the "true" requirements, most games do so it increases sales and even those who cant run it well are happy they can run it at all in most cases.

people found out their computers can run crysis a lot easier than they run sh4 but crysis was the big complaint about "oooh i need a better computer to run the game".

sh4 is unique in the intense amount of things all going on at once so i dont call it a neglect or flaw but more of they did so much that it came to cause issues so rather than not finishing the game i think it was a case of doing too much with too little resources and not enough time to refine the problems.

the UBM v1.5 ad-on made some corrections and improvements that make the game less demanding and run better and load faster so the guys making the game were trying to give us a better product but management often overules them (thats good enough, put it on the market)

Last edited by Webster; 11-20-09 at 02:20 PM.
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