Webster, thanks for the additional info. I was in a hurry and was too abrupt and inexact.
To find the 1024 file, go to C:/Install folder/SilentHunter4/data/menu/menu_1024_768.ini
Copy that file to your desktop and do all the changes to that file. Be sure the file your alter is the active one in your install, as many mods will overwrite this file. If so, use the last one activated. If you use JSGME (as you should) it will be the file in the SH4/data/menu folder.
See:
http://www.subsim.com/radioroom/show...ight=menu_1024
for a discussion on how the file works re positioning an item.
See also:
http://www.subsim.com/radioroom/show...ight=menu_1024
on how to mess with the file.
There are many more threads dealing with this subject. If you want additional info. do a search for the file.
In general the upper left corner is 0.0 and positions are given as 4 coordinates.
As Webster pointed out, there are two files that deal with clocks G29 I1 and G29 I2; I am not sure what one you need to mess with to find your stopwatch.
After you have made some changes, place your trial file in a JSGME file structure: Trial Clock Mod/data/menu/your changed menu_1024_768.ini file
drop that in the game mod folder and activate via JSGME. Start the game and go to the navigation mission in the school, hit "X" and see where your clock is.
If you can't find it, or don't like where it is, exit the game and deactivate the mod. Go to the mod folder and remove the mod to the desktop and try again.
When you have the stopwatch where you want it, you have become a modeler.
If this seems like a lot of work, it is.

You will now have some empathy for the work of the hundreds of modelers who have improved SH3 and SH4.