If you get water in your face standing on the bridge or not or if you use voice command or not has to do with immersion and not realism I thinks.
When speaking of realism, such things as damage modeling, ships performance, weather, navigation, AI difficulty etc has more to do with realism than whether you press a button to launch the torpedo or whether you press a button to simulate the captain saying "LOS" and someone else presses the button that launches the torpedo :P
Immersion is VERY important though, often more important than realism I thinks..
But I'd certainly like more realism in some areas (especially damage modeling and ships/boats performance).
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