Quote:
Originally Posted by Commander Gizmo
I don't see any reason someone couldn't create a mod akin to WSM that allows a person to overwrite a VIIB or IXB with the A version. You could then roll back the mod when you are ready to up grade to the B version.
Don't look at me though. I don't have the time or uboat knowledge right now to create such a thing.
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Someone can correct me if i'm wrong, but I don't think a simple skin would be enough, for an example you can use a TypeVIIC skin for a TypeVIIB. The game just simply copies the appropriate tga files to whatever u-boat you have selected to play.
The problem is, there are no files for a typeVIIA, or typeIXA u-boat in the game for a typeVIIB, or IXB skin to map there tga files to.
You would have to create these u-boats from scratch, graphics, execution files, ect. before you could even think of making skins for them.
And therein lies the problem. From what I've gathered from listening to much more experienced modder's than me. Alot of these files that you need to access, are hard coded.
In reference to the WSM mod, those u-boat files were already in the game when it was released, so it was just mapping the appropriate ships to use those files.
You would have to have acess to the SDK to create brand new executible files, graphics, skins, ect.