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Old 11-12-09, 02:51 PM   #11
Webster
Stowaway
 
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i think one of the biggest problems with doing a DD sim is they were very boring 90% of the time and as someone mentioned here or maybe in another thread they never really knew if they actually sank the subs except in rare cases.

the "catch" i see with the idea is the campaign part, sure you can script missions to have action but in a campaign if its realisticly done you would be a defensive only mission where your not free to go chase a sub to hell n back but instead you keep them distracted until the convoy gets ahead of them and then return to your position looking for the next threat.

im sure someone may not agree with me but i dont think convoy duty would be very interesting as a campaign.
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