Quote:
Originally Posted by Munchausen
 Any cross-talk with Captain America and his Officer's Quarters mod ... to avoid overlap should some of us want to combine the two into a better looking boat?
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I have this worry as well.
In my understanding of open hatch style mods, the two interior rooms are joined into one model. So from a technical sense, all the game is really loading in this case, is one big control room dat with the conning tower intergrated into it.
Now here's the thing. I don't know if CA is using his interior as a "tack on" to the control room or not. What i mean is, since he's been working on closeable doors, i suspect he's combined his interior to the control room into one seemless model. We'll have to ask him i guess. I honestly don't know, im just making that assumption.
At any rate, he's been using my control room for TMO 1.8X (beta) as a base because i have all clickable 3d controls in there. Throttle, rudder, depth, speed, etc, all controls interactive and clickable.
So, it's my fear that when all is said and done, we'll be with two, if not 3 different interiors to choose from where the end user has to sacrifice one cool item, in order to get another cool item. At this point, what happends to the interiors is out of my hands. So i just thought id express the concern. If his work is still being placed as a child node of the CR parent object seperate from the CR model, then there's nothing to worry about i guess.