Quote:
Originally Posted by sober
Its on the forum somewhere .
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When you find it, pls post a link as I (and seemingly others) must have missed that post.
The closest I could find was from the Q&A thread over at Ubi:
Quote:
Will this be the same in SHV as in SHIV that the player can replace the sailor or officer of his job and do it himself? (Or are we restricted to giving them commands only?)
The player can jump in most of the key positions on the ship – firing guns, periscope, hydrophone, navigation map. More so, each of these stations is realistically modeled, and, combined with the FPS view, the immersion should be total. Additionally, we’re aiming to make the player work SIDE BY SIDE with his crew – be it on the periscope, when identifying a ship, or on the map, when looking for enemy convoys.
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which is no different to SH3 and SH4. In fact, unless I am misunderstanding, the "side by side" concept will reinforce your role as Kaleun by having you
with the responsble crewman, not
the responsible crewman. But that's how I read it, and from one simple sentence I may be way off.