Quote:
Originally Posted by 4Para
mmm... a few backs up here i see, of course some wont be intrested in perhaps mundane tasks or more to be concerned with what officers could take care of. indeed i did presume to think these sites were the basis of understanding in the needs to create ideas, solutions, and the resolve to unite, work together to enjoy what we play.
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i think people get nervous (me included) that if these ideas are taken literally by ubi then sh5 could become a sailor sim and lose focus on being a sub sim.
i can see what you propose as having possabilities but if sh5 went that direction it would be leaving the purety of the sub sim and be focusing too much on the crew.
to me, that what has made sh3 and sh4 so great is it is about how you captain your sub and manage to survive. if it were instead centered around you and your crew interaction it would have a different feel to the game altogether.