Oh well, I've been trying my best NOT to act stupid or ask stupid questions. My knowledge of (ahem) RL naval warfare is basically nonexistent as I have never even had a conversation with anyone from the navy and there aren't many real life accounts of modern naval operations in audiobook format (I am visually impaired). I was simply extrapolating from what I have picked up here and there on this and other forums. However, I do still think that the way most DW scenarios thrust the player into an immediately contact rich environment with almost no intel or link data makes picking out and tracking contacts a much more difficult task than it ought to be. Were it not for the time constraints of this being a game which should be fun (i.e. not have hours of play with nothing going on) I would prefer to start a little further out from the fray so I could classify and track contacts as they are detected, not have to sort out a dozen all at once while having no idea whether one of them might be an immediate threat.
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