28.10.2009
As a side-note, you can rest assured that all your suggestions are being compiled and sent to the devteam for review.And now, the answers:
Is it possible to develop the feature to control the Port and Starboard engines of the U-Boat independently?
We’re considering this feature. It should go much deeper than just individual control by allowing the player to use the electric motors while on the surface – for faster response to commands.
Can we call in a refuelling sub or to reload the torps in the middle of Atlantic? and perhaps we can also see the crew in actions to refuel and reload the torps?
Whether the crew will be visibly performing these actions is still to be decided, but you’ll definitely be able to resupply at sea. This was an important factor in the real U-Boat campaign and it will be the same in our game too.
Will SH5 have both a gramophone (like SH3) for playing "records" and a working radio (like SH4) that can be tuned in to various stations for broadcasts of music, shows, and news?
Both these features will make an appearance. The amount of included materials for them will be limited though because of copyright issues and respect for other people’s works. We expect modders will come out with content packs for these features, as they did for SH4.
Just like in SH3 can you set the audible voice language to be german while the text be english? I loved that immersive feeling.
We agree it was very immersive and plan to provide same option for SH5 too.
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