Who's flying the plane?
Quote:
Originally Posted by Adriatico
Also, opening conning-tower cover should release dynamic sunlight and outside shades should be corresponding to sun position... or any other source of light.
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I kinda agree with this, but the main difference between a plane and a u-boat is that in a plane the player spends all his time in the cockpit, thus this level of detail is justified. In a U-boat, the player arguably spends most of his time looking at maps or other 2D screens and only a limited amount of time on the surface. Being able to see reflections off rivets 500 yards away might be very nice, but hardly as essential in a subsim as in a flightsim...imho...