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Old 10-27-09, 12:24 AM   #17
Ilpalazzo
Frogman
 
Join Date: Feb 2006
Posts: 309
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Quote:
Originally Posted by Adriatico View Post
Also, opening conning-tower cover should release dynamic sunlight and outside shades should be corresponding to sun position... or any other source of light.

Burning ship in night - should cast "dancing shades" at u-boat fences, wires and deck guns.

Just a few visual features - could make SH5 "forever young" in 2011,2012...

Anyhow, it should be at least Dx10 engine...
Ooooh those would look very nice. You know what, it never occured to me that we might be able to go up the ladder and onto the deck in first person. The whole time I only thought about walking to and fro in the boat.

Nice lighting in that BoB screen. God I've been waiting so long for that game! I don't think we need super realistic detailed dials that we would never really look at in SH5. Not to mention that most probably wouldn't be functional in SH5 anyway.

The lighting though, in the sub, I don't think it matters much, but a realistically lit environment would be nice. I want silent hunter to have waves that really glisten.

Is it just me or is silent hunter 4 really dark? SH4 forces me to up my brightness/gamma/contrast. No it's not for cheating! It's just impossible for me to see much in that game with my normal display settings.
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