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Old 10-25-09, 06:43 PM   #4
JScones
Navy Seal
 
Join Date: Apr 2005
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I use SH3Cmdr exclusively for awarding any bling to my crew.

I avoid "the possibility of going overboard" simply by taking a disciplined approach.

To that end, I:
  • always start new careers with the realistic crew and randomised experience options selected. This is about as close as one can get to a real U-boat crew composition (and yes, it WAS possible for the Kaleun not to be the most senior rank on a u-boat ).
  • allow crew transfers. Part of the challenge and frustration of being a leader is watching your best men leave. But it's good knowing that you've trained some of them up to be Kaleuns or LI's in their own right.
  • keep control of my crew composition and line structure. This means not being too "top heavy" rank wise. Promotions are time based, not experience based.
  • when it exists, award the u-boat war badge after the second patrol, or when awarding a wound badge (whichever comes first). [Historic award conditions]
  • when it exists, award the u-boat front clasp to those who show courage in the line of fire. In SH3 this may mean successfully repairing a badly damaged compartment, surviving a DC attack or similar. [Historic award conditions]
  • award the IC2 to the entire crew upon return from a successful, ie over 50,000GRT, patrol. [Not quite historic award conditions - I use a higher GRT to recognise higher tonnage levels in SH3. IRL it was about 20,000]
  • very rarely, if at all, award an IC1 but if so, only after the crewman has performed at least four more acts of courage.
  • never award anything higher than an IC1 to my crew. [Close to historic award conditions - there certainly were instances where crewmen received up to GC, but these were quite rare overall]
I've prolly missed something, but this is close to what I've always done.

Anyway, the only real difference between SH3Cmdr and RL is that in RL you recommended an award and BdU would approve it. Here, you are essentially doing both. However, if you show some restraint, discipline and/or common sense, then this will not be an issue. I did, at one stage, consider the historic approach (ie the player recommends an award and SH3Cmdr, acting on behalf of BdU, approves or denies), but I thought the "gamier" players would not like it.

If in doubt though, just follow the provided suggestions shown on the Crew Manager screen.
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