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Old 10-25-09, 04:38 PM   #14
NFunky
Machinist's Mate
 
Join Date: Dec 2007
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Still very frustrated with how I can see a contact on the sphere broadband but can't mark it until it becomes pretty bright. This has been causing me grief in high contact environments where all four of my TA trackers are being used and I want to track some of the louder (i.e. surface) contacts with sphere. I suppose I could use the hull array for these, but its got such a low washout speed that I'd really rather not.

Anyway, back to using LwAmi 3.09. DWX, while very cool, still has far too many bugs. I don't need more unknowns (bugs) added to the equation in a game where guessing is the primary task.
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