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Old 10-24-09, 07:18 PM   #19
Safe-Keeper
Ocean Warrior
 
Join Date: Dec 2005
Location: Norway
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What I want to see is SH5 focusing entirely on submarines - no driving a surface ship, no commanding a surface ship, no walking around in a surface ship. This lets the devs pump as much detail into sub driving as they possibly can, making the experience as realistic as possible.

How then do we get to drive destroyers, cruisers, torpedo boats and cargo vessels, or for that matter aircraft?? Make a second stand-alone game, or games, in which you focus 100% on surface ships. Then simply let them use the same engine, so that they can be played together, as if the second game was an expansion pack.

A bit like Dangerous Waters, only as separate games.

Quote:
Wait, what? The Germans fired their guns by blowing in a tube?
The blow pipe principle was dominant on all German warships in WWII, yes. This concept saved countless tonnes of explosives to propel the shells out of their tubes, and was {stupid modern fad} All-Natural {/stupid modern fad}. The problem was that many shells weighed a lot, so while machine guns could easily be fired by a single person, firing a big run required the lung capacity of a dedicated Blow Team.

Seriously, though, I'd like to know more about these blow tubes, too.
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