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Old 10-24-09, 12:20 AM   #13
JScones
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Join Date: Apr 2005
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IMHO as soon as the devs start considering incorporating provisions, they'd have to consider the fact that in RL Kaleuns did, from time-to-time, raid attacked merchants of livestock and other foodstuffs, thus increasing their provisions. Without incorporating this aspect as well, then any attempt at modelling provisions will just be superficial, incomplete and useless.

Having said that though, a "provisions left" indication might be an acceptable compromise, as long as hitting 0 had no impact on my crew, unless I also had a way of increasing provisions whilst at sea.

But again, I'd rather see fully implemented game-play features over half attempts at the peripheries.

Last edited by JScones; 10-24-09 at 12:31 AM.
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