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Old 10-20-09, 04:00 PM   #4
peabody
Admiral
 
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
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Quote:
Originally Posted by DarkFish View Post
Aww, my mistake, I did change the gun's name after all. It's supposed to be "torpspawngun". Updated 1st post.

Your tutorial seems fine.

Still, if they fire in the wrong direction, make the gun visible so I can see the orientation of all 3 parts.
Mine will not show, I made all nodes visible. I do not get any torps launched even after changing the name.

Like I said in the other post, I even tried putting it on M01 in place of the 5 inch, but the 5 inch disappears and the 'torpspawngun' does not show.

At this point I am at a loss. Does the M05 node need anything in the ships .sim file? I know the gun has its own sim file making it a wpn_cannon, didn't know if I am missing anything.

I downloaded again in case I had a bad file but it still will not work. So if Keltos has it working (partly) then something is wrong with my implimentation of it.

I forgot with the new download, I will have to go in and make everything visible again, I will do that now before I post this.
Made all nodes visible, even the M05 and it still is not there. Something is not right, I will keep looking.

@Keltos, If you are online send me the file you have with the torps working, so I can look at it.

Peabody
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