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Old 10-19-09, 05:29 PM   #9
Venatore
Admiral
 
Join Date: Apr 2005
Location: Australia:- Sydney
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Quote:
Originally Posted by Hitman View Post
Modify the texture and save it as .BMP

Then open the TGA you want to modify, and copy the modified BMP as new layer. Save, and go out. The program will warn you that the TGA format only allows one layer and an alpha channel. That's OK, save and exit.

Should be ready now
Hitman is totally correct, I use Paint Shop Pro 11. His method was how I did all my Elite Uniform series.
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