Thought i would clarify earlier confusion with the two marine.dat files located in TMO, and probably FOTRS, and maybe RFB, i have no idea.
Marine.dat
is a pre UBM file. It does not contain any uboat crew data at all. None what so ever. It is being used for two reasons.
1.) for whatever reason i've never been able to figure out, it renders the US crew MUCH better then the updated marine.dat file that came with the UBM add on. See here for picture comparision: (
http://forum.kickinbak.com/viewtopic...6&t=328&p=1978 )
2.)Officers cover is shaped properly thanks to CaptainCox's mod.
Marine2.dat
This is the UBM file, and was purposely renamed so the game had the resource to render Uboat crews.
Now as mentioned previously, the game doesn't care what dat files are named, only whats in them. Node ID's and such. Right now, with those two files, its rendering US crew perfectly , while still rendering Uboat crews. The pre UBM marine.dat file is taking presence over the post UBM Marine2.dat file. I really don't know why, my only guess is the game is looking at the marine files in logical/numberical sequence. Having said that, ive always been suspicious of the game getting the two files confused. Having both in place, i dont think that should be working.... but it does. Never figured out why, i think that this crew rendering solution was in poor form, but i never had the time (or desire) to go back and find a better fix for it.
Anyway, thats why those two files are there. My question now is, does this eyeball fix work? If so, how does it work?