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Old 10-13-09, 09:12 AM   #15
roadhogg
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Hi Seacondor,
to add guns to a SH3 model you need a vertice for the weapon's location in the model's .Dat, an obj_turret controller node in the .sim, and the weapon's description in the EQP file.
All these things can be added using skywasjer's S3D as described in posts above.
I'm sure a number of contributors to this post know how to add guns to the models, so you may have this info already by now.
If not i'll explain in more detail, or arm the minesweeper for you if necessary.

I can't do modelling tho, so can't help you there i'm afraid.
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