Quote:
Originally Posted by GoldenRivet
Would you be willing to settle for AI U-boats that can fire torpedoes, dive and surface, and respond to your contact reports?
even if they cannot model complex AI instructions for coordinated attacks by radio etc etc.
in other words, you send a contact report
the AI BDU checks to see if any AI subs are within XX miles if your location
if there are AI subs within XX miles, BDU responds "Shadow convoy, and await assistance"
then AI boats eventually show up and attack.
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yes, yes, yes, and yes!
i dont want a wolfpack game where they model complex AI instructions for coordinated attacks by radio etc etc, in my honest opinion it would be something new and wouldnt be what silent hunter series is about (control of 1 sub and 1 crew) so it doesnt deserve the #5 designation and should instead be called "silent hunter - wolfpacks".
i want sh5 with wolfpacks working as you described
send a contact report
the AI BDU checks to see if any AI subs are within XX miles if your location
if there are AI subs within XX miles, BDU responds "Shadow convoy, and await assistance" (i would like to see grid coordinates and time to meet up with the other subs added here)
then AI boats eventually show up and attack (again at time and place as reported)
it would be nice if the player also had the option to pick the time and place to meet so if you choose wrong you miss your chance at large score.
i think there should be a way to get extra credit for aranging an attack so you get some credit for the wolfpack overall success or lack there of.