Because the game would run about twice as fast on Linux, allowing older machines, which would otherwise not be able to play the game, to participate, it would be a fine move. In a similar way that software is simultaneously produced for the Apple and PC market, a cross-compiler would leave very little extra work to do to accomplish the task.
Somebody has to break the logjam, bring commercial software to a reluctant Linux world and unleash the same revolution that overtook the Internet to Linux. This will happen. The only questions are who will do it and when.
Certainly any game would benefit from Linux' increased stability, misery resource requirements, quick booting and exit, security, customization, speed and absolutely free cost.
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