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Old 10-12-09, 05:50 AM   #8
karamazovnew
The Old Man
 
Join Date: Mar 2009
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Quote:
Originally Posted by GoldenRivet View Post
the AI BDU checks to see if any AI subs are within XX miles if your location
Read this again please. What this means is that the career must have an aditional layer dedicated to submarines AND their influence on all other layers. If you remember, Ubi said that the player will be able to influence some parts of the war. Each sub's actions will matter more or less. Increased activity of uboats in an area will result in increased ASW presence and decreased convoy presence. And not only must the game keep track of everything those uboats do, it must also ensure that they act according to hystorical statistics. How many Uboats are built, where they are sent, how they interact whith BdU and you (radio chat) , how succesful they are, how many are sunk and so on and so forth. And I'm sure 90% of us will be bitching about why Prien is still alive in 1943

Giving them an aditional order to come to your position, or keep shadowing a convoy untill you get there is a bloody piece of cake compared to the big picture . Ask yourself what you want. Do you want a Call of Duty type game where the entire army is there just to wait for you to get to the next waypoint? Or do you want a Falcon 4 campaign where you're just a very tiny piece of the puzzle and the war doesn't trully care about you? I'd go for the latter myself, but it requires a LOT of work from the devs. I hope they have time to implement this, but who knows.
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