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Old 10-08-09, 09:26 AM   #11
cxsinsanity
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Join Date: Sep 2009
Location: Gottmadingen at Bodensee (Lake Constance), Germany
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Quote:
Originally Posted by Racerboy View Post
That must be some kind of super ship. Any ship I've ever seen that has a breach in it's hull ultimately sinks....the degree of sinking determined by size of breach. Why are we going backwards here? This is a SIM not a shoot'em up game!
We'll see how much they improve the explosions and the SFX. I'll lay money down saying they will be a minor improvement that will need to be modded (once again).
First once apology for my bad English.
I think the devs mean that a ship can remain swimming after a Torpedo Hit on the right (from our view wrong) place. A wreck but swimming. So you need a catch shot for sinking it completely.

For those understand german:
Ich glaube die Entwickler meine das ein Schiff durchaus schwimmfähig bleiben kann nach einem Torpedotreffer an der Richtigen (aus unserer Sicht Falschen) Stelle.Zwar ein Wrack aber schwimmend. So das man einen Fangschuss braucht um es komplett zu versenken.

Hope you will be able to understand what I meant.

Greetings from germany,
cxsinsanity
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