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Originally Posted by Racerboy
That must be some kind of super ship. Any ship I've ever seen that has a breach in it's hull ultimately sinks....the degree of sinking determined by size of breach. Why are we going backwards here? This is a SIM not a shoot'em up game! 
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Well it depends. I was just reading in a biography of Werner Henke that on his first patrol he hit the 4700 ton tanker Woensdrecht and she broke in two. The parts stayed afloat and the fore was actually towed into port. I've read other instances of this, but this one came to mind.
http://www.uboat.net/allies/merchants/ships/2148.html
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This is something we always wanted to do but we want to do them properly so there’s a question if we’ll be able to fit them before release.
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A worrisome statement for those of us pinning our hopes on having wolfpacks. We shall see.