Quote:
Originally Posted by karamazovnew
Good one Gotmilk  . I forgot about that one. SH3 and 4 are not compatible with stereo graphics and I've missed that feature. There already are decent HMD's (head mounted displays) with head tracking on the market and, with NVidia's support, in a few years we'll have incredible models and decent prices. Nothing would beat walking thorugh the sub with one of those.
So please make the game compatible with stereo 3d technology and make a controller for the rotation of the cameras to support head tracking technology 
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I support this petition!
I opened that topic in the Nvidia 3D Vision forum in order to ask for that support, so if you want to go there and post, it will not harm!
http://forums.nvidia.com/index.php?s...ilent+hunter+5
On the other hand it seems to me that here there is some misinformation or outdated info about Silent Hunter and 3D.
As Tomi_099 says, the old nvidia stereoscopic solution (winXP) worked very, very well (not perfect) except for the menu, nonetheless I manage to play in 3D even with the menu hardly altered, because of the very amazing feeling of being there inside the sub, which I can't renounce to. Period.
The "good" news is the Silent Hunter 3 WORKS also with the curent 3D Vision system in Vista/Win7. It didn't work simply because Silent Hunter 3 and Silent Hill 3 have the same executable name (sh3.exe) so 3D Vision system assigns the Silent Hill 3 profile to Silent Hunter 3 when you launch it... All you have to do is change the name of the executable, I use sh3gwx3.exe (can guess which supermod I use?), and launch sh3. After you have to adjust separation and convergence in order to get a nice 3D effect. In case of 3D Vision, you eventually will need to reduce convergence quite a lot, because for some reason when you start the game for first time (after the name change) and thus no profile exists, the convergence settings are at full, so you don't see anything understandable in the screen. Try to keep Ctrl+F5 down some seconds and you will find a nice picture.
About Silent Hunter 4, it works with 3D Vision the same than with the old stereoscopic drivers: you get a green screen. But STILL you can hold down convergence (Ctrl+F5) until the game screen appears, so in fact SH4 works with 3D Vision (with also the menu altered). The bad news, is that it is a very slight 3D, but still 3D, you can put separation to 100% and don't reach the WOW! factor of Silent Hunter 3.
The recommendation is that after adjusting separation and convergence to your taste for each game, press Ctrl+F7 to save (create a profile) so you will not need to repeat the adjusting process each time you launch the game.
About head tracking although I agree that native support would be better, there is also mouse emulation software (as the one from naturalpoint that allows you use TrackIR as the mouse)