I think part of the aversion to such a system is the point made that the captain of a ship really doesn't do anything except be the captain. Many people complained that they couldn't control the dive planes in SH2, and when they were given that control multiplay went all to pieces. The subs were swooping up to periscope depth with a precision only found in aircraft, firing their torpedoes and diving again before the escorts even knew what was happening.
No, captains didn't have keyboards either, but the keyboard doesn't let you control the sub - only give orders. My objection wouldn't be to the manner of control, but to having too much control in and of itself.
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