weird same thing happened to me tonight as well..........
My save would get as far "initializing" then crash back to the desktop.
This appears to only happen when I attempt to load a save where there are contacts in my area. I try not save/load when engaging... but everyone gets called away in the heat of battle every now and then.
This is the error message windows gives me
Quote:
The timeout waiting for the performance data collection function "PerfOS" in the "D:\WINDOWS\System32\perfos.dll" Library to finish has expired. There may be a problem with this extensible counter or the service it is collecting data from or the system may have been very busy when this call was attempted.
For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.
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I managed to back up to an earlier save, but Im really upset with the result.
Initial run: 2 T3s down on first salvo, lining up second
The replay:
salvo 1
2 Torps @ 11.7 hit a T3 --> slowed to 5 knots
2 Torps @ 11.7 @ T3 --> one detinated premature, the other hit... no efffect
Fired snapshot from rear tube @ damaged T3 while disengaging... bounces off hull...
Disengage/ re-engage
Salvo 2:
2 Torps @10.5 @ T2 --> one premature, other hit... no result
1 Torp @ costal merchant--> premature detonation
1 Torp @ coastal merchat--> hits forward, huge flames--> keeps on chugging
Fired snapshot from rear tube @ damaged T2 while disengaging... detonates pre-mature
Get DC'd for 45 minutes
Disengage/re-engage
Salvo 3
2 @ damaged T2 @ 10.5 ---> one premature, other hit... slows to 5 knots
1 @ damaged T3 @ 11.7 --->detinates, slows to 2 knts
All torps expended
DC'd for 2 hours
surface @ night, finish off straggling T3 w/ deckgun
Return to port:
results 2 T3 sunk, 1 T2 damaged, 1 coastal merchant damaged
hehehehe sorry to hijack a bit, the lady just doesn't understand my pain like you all here