Quote:
Originally Posted by Manuel Ortega
There is a little of clipping on land that happens when appears on sight. Maybe it can be fixed with more tweaks.
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Clipping problems fixed.
By the way, I'm tweaking the sensors files and it's not as difficult as I thought.
From sensors.dat I only have changed the MaxRange and PreciseRange in the Visual sensor, and I don't think that it needs more modifications.
From sensors.cfg I changed the Visual fog factor and Visual light factor.
That's all. Now ships appear on sight at the same time that my crew spot them, and tested in all weather conditions with no problems.
But night conditions are different. I have tested several values but when a ship is correctly detected during night (a lot closer), it is a total mess when dawn and dusk, with ships clearly visible in horizon by player but not by the AI.
Expect a release of this mod in the next days...