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Old 10-01-09, 10:10 PM   #10
gutted
The Old Man
 
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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Just attacked a 6kt convoy from 90 degrees. I watched them on radar, and figured out their course by matching their orientation on the AoB wheel.

I ranged them on radar a few times, and estimated them at 9kts, but they turned to head for a chokepoint prior to my run in for the attack. and must have changed speed.. because i used the speed solver on the nearest ship when i got close and confirmed the speed at 6kts just prior to firing.

Before doing so though, I played with the AoB wheel alittle.. and saw that i could turn up to 10 degrees and my solution would shrink by only about 1 degree.

slipped into fast torpedo range.. then fired 2 at the front ship. Turned left 5 degrees and moved my scope a half degree in.. fired at another ship. Then turned left 5 degrees and moved my scope in half a degree, and fired at another. All in rapid succession.

5 explosions, 1 dud. 2 dead ships, 1 cripple. which i finished off later.


I'm loving it so far. Been wanting to do this for a long time now.

If anyone has any suggestions for features im all ears.. and have some time on my hands right now. stupid recession.

was thinking about adding a tab to the main interface to house another page of utilities. maybe a speed/distance/time calculator (for both metric & imperial) or whatever.

There is one special feature im thinking of adding, but i'll have to do some thinking on it before i dive into it.
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