IIRC you don't have to modify the 3d model in order to retexture the dive plane
if I get what you are saying, you want to slap two textures onto the dive plane without them being the same on both sides. well I know how to do it in Misfit Model 3d. but I dunno how to make it all look right in S3D. like, what you COULD do, is make a new texture. make it work so that you have one half bottom and one half top. that way you can use your normal texture, but the planes will have their own seperate texture. I dunno how better to explain it, sorry.
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