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Old 09-30-09, 06:39 PM   #4
NFunky
Machinist's Mate
 
Join Date: Dec 2007
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Hey Molon Labe, I guess we posted at the same time cause I missed yours. THANK YOU for the advice about the triangulation, I cannot believe I had not thought of that. I feel like a complete dumbass since it now seems like the most obvious way to track him.

On the other hand, now that I'm playing with the Kilo, I doubt there's enough difference between the two arrays to triangulate with so I'm basically back to where I was. It's a bit different from SSN combat, but I'm dealing with putting a slower moving torpedo on a slover moving target at closer range, so things pretty much even out.
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