View Single Post
Old 09-30-09, 03:58 PM   #1
TwinStackPete379
Gunner
 
Join Date: Aug 2009
Location: In my chair playing SHIV
Posts: 99
Downloads: 32
Uploads: 0
Default Skinning /s3d/blender question

Is there anyone out there who can tell me what i need to do in order to get .obj files back into the game from Blender. I can get the files from s3d to blender but once i've changed the texture of the object i can't get it back into s3d. If anyone would like to go so far as to put together a tutorial or point me in the direction of a tutorial i would be most appreciative. I've seen the thread from skwas but my ability to translate his 3dsmax instructions for Blender is poor at best because i've never done anything like this before.
__________________
TwinStackPete379 is offline   Reply With Quote