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Originally Posted by sertore
My question is: is this behavior really related to the side of the platform hits by the torpedo or is it random based?
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Well, this is easy to assess, do a test mission with other players that fire on your sub from different angles (using the same torpedo model obviously) and mesure the damage incurred.
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Then, I would like to point out that it is true that russian and american warhead have different efficiency, and this could justify the different kill ratios, but looking at the database damage points, quite similar, I do not understand how the game can simulate these differences...
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The DWX people should have been a little more open as far as the "inner working" of the mod was concerned. Because right now many players are just guessing as how things work and it can be frustrating not knowing wether things work the way they are supposed to or instead you've come across a genuine bug.