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Old 07-30-05, 07:07 AM   #183
Manuel Ortega
Sailor man
 
Join Date: Jul 2002
Location: Alicante - Spain
Posts: 48
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I'm not using any smoke mod. It's normal that you can't see smoke (or anything) farther than 8 km. The default game engine cuts at 10 km and objects start to fade at 7.5 or 8 km.
This is a visual mod that I'm developing. It's not published yet, and has to be finished. There are a lot of values that have to be changed, not only in the scene.dat file. There are 3 cloud types (clear, cloudy and overcast), all of them with 4 fog parameters (no fog, light, medium and heavy), and 3 more types of ocean (Arctic, Atlantic and Mediterranean). Multiply those numbers and you get all the combinations that have to be modified...
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